Hi!
as the title suggests, i cannot select my ocio config in the color settings.
I even tried uninstalling houdini and then reinstalling it!
Any help would be very much appreciated!
thank you!
Found 11 posts.
Search results Show results as topic list.
Technical Discussion » Can't select OCIO in color settings
- Manan Bachkaniwala
- 11 posts
- Offline
Houdini Lounge » Mantra - two sided
- Manan Bachkaniwala
- 11 posts
- Offline
Houdini Lounge » Mantra - two sided
- Manan Bachkaniwala
- 11 posts
- Offline
Hello!
I am trying to use the mantra two sided vop but can't seem to get it to work.. Do you plug to output of the two sided into the diffuse amount?
thank you in advance!
I am trying to use the mantra two sided vop but can't seem to get it to work.. Do you plug to output of the two sided into the diffuse amount?
thank you in advance!
Technical Discussion » Instancefile-groups
- Manan Bachkaniwala
- 11 posts
- Offline
Hello!
I have been working on an environment and i am using instancefile attribute to instance objects from the disk which I previously exported as a bgeo from Houdini. Everything works fine except the instancefile does not inherit the groups i make while exporting the object.
The groups show up fine when i load the mesh through a file node and not during instancefile.
Any ideas to how i can fix this?
Thank you!
- Manan
I have been working on an environment and i am using instancefile attribute to instance objects from the disk which I previously exported as a bgeo from Houdini. Everything works fine except the instancefile does not inherit the groups i make while exporting the object.
The groups show up fine when i load the mesh through a file node and not during instancefile.
Any ideas to how i can fix this?
Thank you!
- Manan
Technical Discussion » Scatter Points inside Metaballs
- Manan Bachkaniwala
- 11 posts
- Offline
Technical Discussion » "Random" controlled rotation for floor tiles
- Manan Bachkaniwala
- 11 posts
- Offline
Yeah i have a big scene right now and copy stamping does slow the scene down. How would you approach it then?
Technical Discussion » "Random" controlled rotation for floor tiles
- Manan Bachkaniwala
- 11 posts
- Offline
Technical Discussion » Scatter Points inside Metaballs
- Manan Bachkaniwala
- 11 posts
- Offline
Hello!
I am working on this project and I have a part where metaballs or “organisms” are splitting apart.. I was trying to add scatter points inside using iso offset.. but when i play my animation, the scatter points start jumping around.. is there a way to fix this?
Or a way to keep POPs contained inside an object or my “organism”
Any help would be appreciated!
Thank you,
- Manan
I am working on this project and I have a part where metaballs or “organisms” are splitting apart.. I was trying to add scatter points inside using iso offset.. but when i play my animation, the scatter points start jumping around.. is there a way to fix this?
Or a way to keep POPs contained inside an object or my “organism”
Any help would be appreciated!
Thank you,
- Manan
Technical Discussion » "Random" controlled rotation for floor tiles
- Manan Bachkaniwala
- 11 posts
- Offline
Hello people!
I am working on this scene where my pavement has little bricks… i am trying to get like a random rotation for each brick. But I also want to be able to control it.
How should I approach this?
Thank you in advance!
- Manan
I am working on this scene where my pavement has little bricks… i am trying to get like a random rotation for each brick. But I also want to be able to control it.
How should I approach this?
Thank you in advance!
- Manan
Houdini Lounge » Houdini Pscale
- Manan Bachkaniwala
- 11 posts
- Offline
Houdini Lounge » Houdini Pscale
- Manan Bachkaniwala
- 11 posts
- Offline
Hello,
So i recently started learning Houdini in my free time and I have been coming across this term called “pscale” quite frequently.
I am not exactly sure what that means. Does it mean that it is talking about the scale of a particle? or something related?
A little explanation would be amazing!
Thank you in advance
So i recently started learning Houdini in my free time and I have been coming across this term called “pscale” quite frequently.
I am not exactly sure what that means. Does it mean that it is talking about the scale of a particle? or something related?
A little explanation would be amazing!
Thank you in advance
-
- Quick Links